One last thing, you dont need the fancy gizmos to install to the terraforming shit if you plan on doing the fastbuild console command, just spam it and it shall be terraformed. zip) but allows a lot more to be done in the game. Compatibility improvements I intend to make once other mods update for 0. You can also add a synchotroncore to your inv with additem synchotron. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. This is enough to kill one stage 1 tesseract (a stage is when the tesseract splits into its smaller parts. 4. Modding in Starsector is accomplished by effectively adding, modifying or replacing files without actually making destructive changes to the core game files. Supply. Fixed - Stability bonus now properly spreads to other in-faction planets in the system without needing to open them; Detachments; Fixed - Mystery crash. That aside, the addition of Story Points means that you don't need to save scum to avoid failure. 96a] Console Commands v2023. 6 the console can be opened during combat (the COMBAT_CAMPAIGN, COMBAT_SIMULATION, and COMBAT_MISSION contexts), on the campaign map (the CAMPAIGN_MAP context), and in any dialog that has a market attached (the. • 2 yr. Once in the game, you can summon the console with control+backspace and enter your commands. What is needed is only the console commands mod and a small adjustment to one of the core files - though nexerelin helps a lot. json. Reviewers praised the game on release. 0 coins. Basically your NPC patrol fleets make. That being said, if the mod in question is s-modded rather than built in, then yes you'll need to edit your save. Console Commands v2021. right-click the address bar in explorer and select "copy address as text". . Then type in help for all the command lists. aCobOfCornWithStyle • 8 mo. Click on the star. These numbers should be the same value. Buy it here: here if site is overloaded: mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. code not provided in this post. An unofficial developer's console for Starsector. ago. So if you start piling in the top vanilla energy weapons, it can get out of hand pretty quickly. - Cabal bar event can now occasionally generate Cabal contacts. 5 light-years per burn level. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. An unofficial developer's console for Starsector. 51K Members. I'm just gonna give you the full tutorial just in case. 1MB ; 322-- Console Commands. java. 2D RPG/Trade/Fleet Combat Game Open menu Open navigation Go to Reddit HomeI went down each column, till I found the ship in the 4th column 2nd row. this seems to be an issue of "dont want to deal with a game mechanic i dont understand" this issue is almost always caused by 1 of 3 things: being in combat alot (rare) running out of supplies (way more common atleast in the tutorial because both planets will eventually run out) and not having enough crew for all of your ships (DING DING DING. getStar (), 150, 3600, 170, 200, 250, Terrain. Support. A stage 1 tesseract is the tesseract that you'll encounter at the start of the battle. You can also add alias spawnstableloc to the start of that command to make a permanent alias. 4X game features in Starsector. 4) Delete the zipped folder from the mod folder now that you have the unzipped folder. heavy mgs are super cheap on flux and lets. Fun fact, there's the hyperspace mod and in the navigation screen, if you click on the starscape button, it'll give you a full read out of all hyperspace storms slash the hyperspace deep things, hope this helps! 2. Starsector! Join thousands of players in a massive online community. The "open_market" is not considered a market for the "setmarketowner" command. 184. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. ago. Sometimes there are additional objects that surround a planet, like those magnetic. Yes. That sounds like a PC issue rather than a starsector issue. setRelationship(pirates. scripts` to `org. 0 WIP 7. Modded hullmod can now be identified by vanilla hullmods to be listed as incompatible. It seems that. out of ALL THE THINGS IN EXISTANCE, is these two settings: "decivSamplingMonths":16, "decivMinStreak":3, For some mystical reason, if you set these settings to bigger values (to prevent random deciv events) the game just refuses to open the console without crashing. I've found Starsector recently, I'm a couple playthrough in. zeonlight78. Added on 05/05/2023: Added on 10/12/2021: Added on 03/26/2021: Added on 11/16/2018:Welcome to a Starsector Tutorial!In this tutorial I will show you what to do if you have any of the following questions:Where do I download mods for Starsect. weirdly. You can spawn fleets with SpawnFleet. Open comment sort options. Other mods can add their own console commands or override base commands; instructions for adding custom commands can. 7. 20. You must use its Id name which is usually the next Collum from the first one when you open the . « Reply #153 on: January 23, 2023, 02:38:15 PM ». 2) Once you download the file make sure to drag the zipped folder into your starsector/mods folder. If you look at your hyperspace map in that mode the two systems with the cryosleeper in them will appear with their names as bright green. 05. havent tested builds with onslaught much this patch, but like you mentioned, onslaughts run into flux troubles if you outfit with too many flux hungry weapons. There isn't one built into the game, but you're probably thinking of Console Commands, which can do quite a lot. Open up "campaign. ini file within the GraphicsLib folder in a program like Notepad++. loading. 95. The player performs multiple tasks towards reactivation of the gates. If that doesn't work, type in "help" or "help conditions". Re: [0. 0 to 1. Console commands mod: "addstablepoint". We don't have "vmparams file" to play with on Linux version. After that, choose the command you need further help with: help <command>. Previous 1 2 Next. 0 WIP 7. I using the 0. thefinn12345 • 7 mo. If you enter the command „devmode“ all industries currently being built on all of your colonies get built in one day. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get. Put it in the mods folder and make sure it's tagged in Starsector's launcher. It spawns a gas giant with three moons at the player fleet's current location, all are blank slates and can be modded further with the "addcondition" command. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. Put it in the mods folder and make sure it's tagged in Starsector's launcher. If that works it's a mod issues and you should start reactivation them in groups to find the issue while being aware of mods that have dependencies. Starsector does slow down if you play long sessions, especially with mods, due to memory leaks, but restarting the game fixes that. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). getLocation (), $playerFleet. Console Commands is always the answer to every issue! ^^ Logged Spoorthuzad. ago. exe) type in "cd ", then paste in the address, press enter. - Vulcan - small volcanic planet orbiting Vesta, suitable for industry. Console Commands-2-2023-05-05-1683408841. Well, technically you can choose traits using console commands, but I know that's not what you guys are asking for. Download. Here battles rage, governments fall, and humanity’s frontier expands – and you can impact it all. Update the mod 2. A "market" in the game logic is a planet already colonised with a faction. You see, the Omen is actually Starsector's most powerful front-line brawling frigate, with impenetrable shields and a built-in zero-flux weapon system capable of singlehandedly destroying [REDACTED] frigates. A "market" in the game logic is a planet already colonised with a faction. Re: [0. January 29, 2016, 06:24:45 AM » Starsectorstarsector-coredatascriptsworld:SectorGen Then look for the line: player. you would go into the fleet screen and then use commands. Check starsector. 6. "list commands agent" will list all commands that have the word 'agent'. removecondition volatiles_trace. CSV file. Click Command at the bottom of the screen and then select Doctrine. I'm looking for some kind of ultimate, "community approved", most popular mod, for a very long, "final" playthrough. 2D RPG/Trade/Fleet Combat Game. Once you find the ship you want you want to find the command to add the ship to your fleet. Suspended officers receive 10% pay (down from 25%). Reviewers praised the game on release. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. All that taken into account, if you still want to destroy enemy colonies you have several options: raid them enough (~10+ times) that they are extremely in the -ves in terms of stability (it will show 0 stability, but will have like a -20 modifier due to recent raids). 9a Updated bundled Kotlin runtime library to v1. Updated to be compatible with Starsector 0. I also made it so a . Open comment sort options. It can be brought up through a simple Ctrl+backspace command. in descriptions. Press "W" during autopilot to set your fleet to the correct velocity for warping directly to your destination. •. UAF is a mainly ballistics-focused faction, with two exceptions. You're not NOT going to export illegal commodities, establish strangleholds on the market of every commodity and cram as many A. lazywizard. zip(Console Commands v2021. 10. 1MB ; 324-- Console Commands. addCustomEntity (null, null, "stable_location", "neutral"). 25)folder 1. Now would be the "setmarketowner [market name here] [faction name here]" phase. json) and changing the value of maxColonySize. When you find it, it's just as simple as typing "giveship warlord" or something like that. Step 4: Type SetMarketOwner <market_or_location_name> <faction>. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of. 0 WIP 7. These properties are used by Gradle to find the libraries needed to build the mod. In console commands, type: help all. run(Unknown Source) at. removecondition volatiles_trace. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. After each step, check to see if the problem is gone: 1. Supply 100. Huh. Beware though it increases ordinance points for all ships. This was from info on the forum of 'i lost my cd key" but the regedit is essentially the same. type in "starsector. lang. It looks to be caused by disabling Starship Legends in its config file. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. - New text for Cabal reputation level. The variant ID is case-sensitive, so check your capitalization if. It used to be called Starfarer. Really can let you min/max your officers. There is "missing ships" mod that adds 2 midline supercaps, NAGATO (battleship) and PELAGORNIS (super carrier) Criarino • 4 mo. Activating the contact costs a SP and enables it to give you more missions, whose type and difficulty is based on the contact type, priority/value and your reputation with the contact. 05)folder 1. sadisticrarve • 2 yr. Learn. Vanagloria's S-Mod bonus now reduces cooldown by 25% instead of increasing armor. An unofficial developer's console for Starsector. Starsector is very different, in that unlike WoW, you have numerous playstyles. fandom. You should have four files in front of you. ago. The most important debris fields to scavenge are the ones that spawn after you explore a derelict station, which you'll find in the unexplored fringes of the sector. For real though, best way to deal with Hostile Activity is to just ignore it completely. If you type storage, it open the abandoned terraforming station anywhere you are. Put it in the mods folder and make sure it’s tagged in Starsector’s launcher. For a clear conscience, jettison the materials you would have spent creating a second stable point. I think it is the first, but also remember if you are running down a fleet that is running away (in combat), then sensor range is per ship. (and it barely took 2. Combat Chatter Mod. Mod Description. 1. ago. You can find the menu you are looking for when you go into any colony. 3. Mods . starfarer. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speeds del-ra. This (along with many other settings) can be changed by running the Settings command. Name. Add a Comment. How to perform the "enable independent commission" minimod: go to Starsector > Starsector-core > Data > World > Factions > Open the "Independent" text file. Console Command help. No, all the little treasure troves you can explore are spawned when you start the game. Let's go over some key changes you can make in the Starsector settings. With the console: runcode PlanetAPI star = ( (StarSystemAPI) $loc). Switching to Java 8 seems to solve the issue, Thank you kind sir. Put it in the mods folder and make sure it's tagged in Starsector's launcher. ) Find the planet that you want to edit. An unofficial developer's console for Starsector. ago. 2a] Version Checker v1. 258 Online. There are benefits to colonizing already claimed systems; 1)A growth bonus to your colony for another larger colony in the same system, 2)High accessibility for being in the core worlds, 3)Weak patrols that create debris fields, 4)Close port (with constant shortages) to sell unwanted goods at high prices. If you're smart, make a backup of this folder before editing. Combat Chatter Mod. To cause the bug. An unofficial developer's console for Starsector. An unofficial developer's console for Starsector. Background music from the Blackrock Drive Yards mod by Cycerin. Heck, use AddWeapon and AddShip to get access to the things you can't find; look up. VengefulJeweddit • 1 yr. 8. - Extras: - cryosleeper, coronal hypershunt, two. Really can let you min/max your officers. json; Delete the line "totalConversion":. Robotic markets, captains, and administrators. 95a] Console Commands v2021. An unofficial developer's console for Starsector. csv is section on planets. 1. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. This (along with many other settings) can be changed by running the Settings command. Utilities. 2TB for $93. The Gas station mod has the Laeptus 20000 you can get by maxing out the relationship bar with that crazy scientist. As the game does not record that you've connected the system to the rest of the sector, until you've completed the tutorial quest. Kirsala. Re: [0. 1MB. If you're willing to cheat to find hypershunts: It's possible to find hypershunts by opening your save file though Starsector/saves/[your save file]/campaign and using find-and-replace to find stuff. 0 WIP). Select a unit, player owned or enemy owned and enter the kill command, unit dies instantly. Editing the save file directly is highly discouraged. The previous list showed an infinite number of variants. Ship Catalogue / Variant Editor (SCVE) v1. The mod’s weapons are mostly relatively low damage per shot energy weapons (sm and med). This (along with many other settings) can be changed by running the Settings command. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). A Library mod for Mod Developers and other utility. Exit the console, press ctrl+z. Press Q to open the Manage Administrators sub-window. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. Explore. getAngle (star. 51K subscribers in the starsector community. This (along with many other settings) can be. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. : Starsector team assistance Alex, David, Ivaylo, StianStark: Starsector, what keeps. An unofficial developer's console for Starsector. You want the: list ships command. type list conditions. 4% completed, the first "ship" appears. 4. I added support for the more common patch notation where minor updates are given a character (v2. Download console commands mod. I hit my hotkey for active search and hitting the hotkey for stable burn to move at a steady. Unfortunately, all the other factions will be jealous of your. What I do is first search "hypershunt", and while looking at the scroll bar, I type in "blue " and look for the nearest result that is above the hypershunt you want to find. use console to switch to dev mode, press ctrl + z and then look for a purple named system on the map. 96a: - Support for Unknown Skies planet type change projects. If you press the up arrow while in the console it will select the last command you used similar to bash or cmd, however, it only stores the last 1 command used. . java. scripts. ) were the points in the game that story points felt like a bad system. To have it open with tilde (` or ~, the normal console button in many games), change this setting to the following: since you can spawn in lots of things via console i'm wondering if i can remove troublesome debris field with it? i have taken over a system introduced by seeker where unfortunatley there is a debris field directly above the planet. ago. The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 65f); and change -0. The necessary facilities for the mass revival and assimilation of the passengers of a Domain-era cryosleeper. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. 4. Add a Comment. 6 (released 2018-12-07) In WIP 7. $185. Try. 10 « Reply #1015 on: April 19, 2021, 12:04:42 AM » was experimenting with the add/remove condition commands and ive found a problem: removecondition does not properly remove the parasitic spores condition from the unknown skies modMost battles, if they don't plunge into chaos, will have an ebb and flow of powers. The following commands are added: SpawnStableLocation: Spawns a stable location in the current star system. Help with Console Commands. It doesn't, really. This will give you a whole list of commands that are available. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. •. An unofficial developer's console for Starsector. I'm playing with the Console Commands mod and the Terraforming mod in my current campaign, and I would like to terraform several of my barren worlds into terran worlds, but it requires water to be added to the planet, which can only be done with the Ismara's Sling on a water world/frozen world or an Asteroid Processing structure on an orbital. Due to Java 7 shenanigans, this mod effectively requires either LunaLib or Java 8 (see the "Updating Java" section in linked thread)! Includes LunaLib and Console Commands support. Arthur_The_Ok • All hail the [SPACE DORITOS] • 9 mo. Control-capslock toggles the game to run in as-fast-as-possible mode. lazywizard. To have it open with tilde (` or ~, the normal console button in many games), change this setting to the following: "consoleKeystroke":. api. Open comment sort options. 1 / 2. Author. Logged. 2. Another useful one for users who have a mind to make their own mods, the Console Command mod, obviously, adds a developer’s console to Starsector. Requires latest LazyLib. Alliances offer mutual assistance in times of war. However, it will not work with a LunaLib version less than v1. Explore, trade, engage in epic space battles, and level up your ship in this open-ended sandbox game set in a lost sector of the galaxy. On first glance, it might be seen as a support ship with a quirky system thrown in for variety. Join a faction to gain useful support and represent them in war and peace, or start your own. Failed to execute command "addofficer aggressive 6" in context CAMPAIGN_MAP. You can also add alias spawnstableloc to the start of that command to make a permanent alias. 95a] Beyond The Sector - Endless Randomized Systems. type in "starsector. csv" file for every ship and changes a few of the . Yes, it is possible, using the same manual-track-down-cryosleeper method. It has a command to add a set amount of ordinance points to all the ships in your fleet. However, I have managed to turn on dev mode and turn on. This mod adds a developer's console to Starsector that can be summoned with control+backspace. beast_regards • 3 yr. fs. But you cannot, because it has no "market". 9a yet. 9a version and I've been trying to remove a neutron star from the system I want to start colonizing, but the commands I use keep coming back with errors or just don't work. . There’s a modded faction called HMI (Hazard Mining Incorporated). That ship is the good old Atlas freighter, though it needs a bit of work. home Starsector. This will list all the ships and their ID for spawning them. - Save Compatible, it fixes an issue where the players portrait will reset to its initial one when you reload a save/game. 0 - 2023-06-09. #give it as much ram as your pc can handle it, i personally think 4 is enough and that 8 is unnecessary ##### 2. Diplomacy events see faction relationships changing over time. I read that this was a common issue for running the mod on higher resolutions, however, when I tried to locate the settings file as stated in the original post I am unable to find it, I have looked through literally all starsector files and not a single one is named that, or anything similar. Remnant Nexus and other stations are technically fleets, these require somewhat different and more code to spawn. It lets you specify how you want to build your (size-6) colonies, then reads your save file and simulates those colonies on planets in your sector, showing you how they'll turn out. In the case of the agents command, it would be this: addagent <market> [level [specialization]] As I have. Just make sure you take note of which mods in that particular section of the . * No longer sold at Open Markets or the Starship Bazaar * Rarely (25% as often) sold at Black Markets, and even then it has extra D-mods * Less often (50% as often) sold at Military markets. 96a] Industrial. The font loading and rendering classes will eventually make their way to LazyLib, but I should warn you that drawing text is all they do at the moment. Thanks for the help. That is the only thing I can think of at the moment. (you have to switch of the “inhabited” thing on the map options in the bottom left) and it will have a hypershunt. runcode PlanetAPI star = ( (StarSystemAPI) $loc). 32 votes, 13 comments. Quetzalcutlass. ( )You can get Starsector at: does change the game significantly but it does also give you some flexibility in your starting fleet. 0. The console will then explain the command and possible ways of use. Step 1: be out and about earning money from anyone that is not shell or heg. GrandAlchemistPT • 8 mo. I toggled on the console and spawned a hovercar and a Starsector equivalent of a Kalashnikov. The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. When you ave the console command mod, open it (for me it’s backspace to open it) and type: help. 3. Open the 'vmparams' file and change the allocated memory accordingly. ago. 1a] Starship Legends 1. That will add a stable location at the player fleet's current position.